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Appendix: Valid Ranges for Field Values

Activity Data

Activity Modelling

  • Value Multiplier: 1 < Value <= 100
  • Leeway Percentage: 0 <= Value <= 100
  • Leeway Percentage Before: 0 <= Value <= 100

Activity Types

  • Base Value: 0 <= Value
  • Ignore Days Old: 1 <= Value
  • Do On Location Incentive: Value in (-1, 1, 2)
  • Interrupt Multiplier: 0 <= Value <= 100
  • Priority: Value = -1 or 1 <= Value <= 100
  • Maximum Displacable Priority: 1 <= Value <= 100
  • Cost of split: 0 <= Value
  • Split Minimum Priority: 1 <= Value <= 100
  • Interrupt Priority: 1 <= Value <= 100

Appointment Templates

  • Number of Slots: 1 <= Value <= 60
  • Utilisation Multiplier: 0 < Value <= 100

Slot Usage Rules

Slot Usage Rule Sets:

  • Distance Threshold Km: 0 < Value

Slot Usage Rules:

  • Maximum Utilisation: 0 < Value <= 100

Transfer Rule Templates

Transfer Rule Template Levels:

  • Unit Cost: 0 < Value

Transfer Rule Template Items:

  • Delay Days: 0 <= Value

General Data

Parts

  • Volume: 0 < Value
  • Weight: 0 < Value
  • Cost/Hour: 0 < Value

Rules

Rule Parameters:

  • Label = Logoff Uncommit: Value should be a valid scheduling status
  • Label = Maximum Committed Activities: 1 <= Value

Resource Data

Capacities

  • Maximum Volume: 0 < Value
  • Maximum Weight: 0 < Value
  • Maximum Part Quantity: 0 <= Value

Capacities Parts:

  • Maximum Quantity: 0 <= Value

Resource Types

  • Cost/Km: 0 <= Value
  • Cost/Hour: 0 <= Value
  • Cost/Hour (OT): 0 <= Value
  • Utilisation: 0 <= Value <= 100
  • Hire Cost: No validation
  • Release Cost: No validation
  • O.O.R. Multiplier: 0 <= Value <= 1
  • Speed Factor: 0 < Value

Skills:

  • Proficiency: 0 < Value

Parts:

  • Stock: 0 <= Value

WISE Transitions:

  • Cost: 0 < Value

Resources

  • Cost/Km: 0 <= Value
  • Cost/Hour: 0 <= Value
  • Cost/Hour (OT): 0 <= Value
  • Utilisation: 0 <= Value <= 100
  • O.O.R. Multiplier: 0 <= Value <= 1
  • Speed Factor: 0 < Value

Skills:

  • Proficiency: 0 <= Value

Divisions:

  • In Region Multiplier: 0 < Value

Parts:

  • Stock: 0 <= Value

Separation Models

Items:

  • Incentive: Value = -1 or 0 < Value

Shift Templates

  • Recurrence Days: 1 <= Value
  • Utilisation: 0 < Value <= 100
  • Shift Cost: 1 <= Value
  • Split Priority: 1 <= Value <= 100
  • Precedence: 0 <= Value
  • Repeat Preference: 0 <= Value

Shifts:

  • Day Incr.: 0 <= Value
  • Split priority: 1 <= Value <= 100

Memberships:

  • Day Incr.: 0 <= Value

Teams

  • Cost/Km: 0 <= Value
  • Cost/Hour: 0 <= Value
  • Cost/Hour (OT): 0 <= Value
  • Utilisation: 0 < Value <= 100
  • O.O.R. Multiplier: 0 <= Value <= 1

Skills:

  • Proficiency: 0 <= Value

Parts:

  • Stock: 0 <= Value

Travel Cost Models

  • Cost/Km: 0 <= Value
  • Travel To Cost Proportion: 0 <= Value <= 1
  • Travel From Cost Proportion: 0 <= Value <= 1

Travel Penalties:

  • Penalty: 0 < Value
  • Additional Cost/Km: 0 < Value

Utilisation Template

Utilisation Template Items:

  • Applicable From: 0 <= Value
  • Utilisation: 0 < Value <= 100