startstate

Initial (first) state

...

Syntax:

startstate {
Transitions ExitActions
}

The startstate is used to indicate which state the object should have when it's first created. Use transitions to point to the initial state. If several possible initial states can exist then use multiple transitions with appropriate conditions.

startstate {
   always transitionTo Planned;
}

This page is generated from IFS Developer Studio at 2021-08-13 08:40.