This defines what skills are linked to a resource. When determining what skills aresource has a union of the skills between resource skills and resource typeskills must be made.
Syntax:
[ DynamicComponentDependency ] resourceskill ResourceSkillName {
[ TimeSpanUOM ] [ TimeZoneOverride ] [ ChangeDetection ] [ CustomChangeHandler ] #SqlDml.QueryBlock ;
}
Column Name | Data Type | Description | Default Value |
---|---|---|---|
resource_id | String(32) | Specifies the unique id for the Resource. | |
skill_id | String(32) | Specifies the unique id for the Skill. |
Column Name | Data Type | Description | Default Value |
---|---|---|---|
proficiency | Double | Specifies the level of the resource's proficiency in the given skill. is normal speed; 0.5 is half as quick; 2 is twice as quick. A value of 0 is equivalent to the resource not having the skill. |
resourceskill ResourceSkill {{SelectName}} { SELECT .. resource_id, .. skill_id, -- optional columns .. proficiency FROM {{sourceTableName}} WHERE ...; }
Note: All selected columns must have correct aliases that match a IFS Scheduling ResourceSkill.
Syntax:
<Identifier>
This page is generated from IFS Developer Studio at 2021-08-13 08:49.